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Generative Design Visualize, Program, and Create with Processing

Generative Design Visualize, Program, and Create with Processing

Princeton Architectural Press

By Hartmut Bohnacker, Benedikt Gross, Julia Laub, and Claudius Lazzeroni, editor


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Generative design is a revolutionary new method of
creating artwork, models, and animations from sets of
rules, or algorithms. By using accessible programming
languages such as Processing, artists and designers
are producing extravagant, crystalline structures
that can form the basis of anything from patterned
textiles and typography to lighting, scientific diagrams,
sculptures, films, and even fantastical buildings.
Opening with a gallery of thirty-five illustrated case
studies, Generative Design takes users through specific,
practical instructions on how to create their own visual
experiments by combining simple-to-use programming
codes with basic design principles. A detailed handbook
of advanced strategies provides visual artists with all
the tools to achieve proficiency. Both a how-to manual
and a showcase for recent work in this exciting new
field, Generative Design is the definitive study and
reference book that designers have been waiting for.

• Examples are drawn from the work of graphic designers,
sculptors, architects, and other visual artists, including
Stefan Sagmeister, THEVERYMANY, Eno Henze,
Janne Kyttänen, Golan Levin, Jonathan Puckey, and
Marius Watz

• Features detailed cross-references to a companion
website where source codes for examples can be
downloaded and users can share their own artwork,
code, and techniques

• Beautifully designed and lavishly produced large format

More Details

Size: 8 x 11.2 in in;
Pages: 472 pp / 1500 color pp;
Format: Hardcover
Publication: August 2012
ISBN: 9781616890773
ISBN10: 1616890770

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