The Living Infinite | Chronicle Books
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The Living Infinite

A Game of Submarine Survival
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Dylan Birtolo
Take game night on an undersea adventure! Your journey to the deepest reaches of the unexplored sea floor was meant to be revolutionary—but everything has gone terribly wrong. Now you're trapped in the crushing dark of the Midnight Zone, w...
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Take game night on an undersea adventure! 

Your journey to the deepest reaches of the unexplored sea floor was meant to be revolutionary—but everything has gone terribly wrong. Now you're trapped in the crushing dark of the Midnight Zone, with a wrecked submarine and quickly dwindling oxygen—and something is stirring in the depths. . . .

In The Living Infinite, players work together as scientists gathering materials from the ocean floor to repair their ship, while one or two players move as creatures, hunting the scientists down through the inky depths. With asymmetrical, one-versus-many play, it’s an undersea adventure of quick wits and strategic social prediction. Can you rebuild your ship in time to escape, or will your wily predator find you first?

"The sea is everything . . . it is the 'Living Infinite' . . . There I recognize no masters! There I am free!"
—Jules Verne, 20,000 Leagues Under the Sea
  • TAKE GAME NIGHT ON AN UNDERSEA ADVENTURE: In this fast and fun social prediction game, scientists are stranded at the bottom of the sea, and it's up to the players to save their sub—unless the creatures of the ocean depths find them first! Players acting as scientists must race to collect resources and repair their broken sub, while other players move as deep-sea creatures, trying to predict where the scientists will go next. The game ends when either the scientists have run out of oxygen (creature victory) or all the submarine parts have been repaired and the scientists are able to escape (scientist victory).
  • GREAT FOR PLAYERS OF ANY LEVEL: The game is engaging for experienced gamers, and easy to learn for families and newer players. Gameplay averages around 20–30 minutes—perfect for all attention spans. For 2–6 players, ages 8 and up.
  • MANY STRATEGIES FOR WINNING MAKES THE GAME FUN: The one-versus-many gameplay invites multiple strategies for winning; you'll also need to employ playful deception and cooperation for survival.
Format: Games
Pages: 12
Size: 8 X 8 S
Age Range: Chronicle Books
Publication Date: 08/24/2021
ISBN: 9781452182605
08/24/2021

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